
Topics:
Turn Timeline
Initiative Tracking
Unit Combat Summary
🚧 Unit Details (coming soon)
Mark Damage
Declare and Resolve Attacks
Automations
Misc. Combat Actions
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⚠️
Combat features are pre-alpha —
They have not been tested in actual table play on this end.
I recommend against using combat features in matches with friends.
- May soft-lock or crash with data loss.
- No save point features like Flechs Sheets.
- Does not handle out-of-order attack resolution as gracefully as Flechs Sheets.
- Unit details panels are largely placeholder, not user friendly or nice to look at, exist for debugging combat logic or as small experiments.
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