v0.17.6

Supported Formats

Format Description Import Export
.mtf and .blk Unit data from
• MegaMek Lab: https://megamek.org
• Solaris SkunkWerks: https://solarisskunkwerks.com
• Mordel.net ✅
.mul Force file from MegaMek . Currently only units and pilot import is supported. ✅ –
.txt A plain text list of units, one per line. ✅
.fccm.json Flechs Command Console Match
json containing all match details from units to settings. Used for restoring matches mid-game. ✅ ✅
.status.csv Unit Status
csv containing damage details for one or more units. Use for moving data between Command Console and your spreadsheet tool of choice ✅ ✅
.status.json Same as above but json. ✅ ✅
.list.csv A .csv version of the ComCon match setup screen’s force tables with detailed design stats, skills and BVs. ✅

Importing Units

Unit files can be dragged and dropped into a specific force, or into the match, in which case a new force will be created for them.

Imported units are saved internally, locally, in an ‘Ad-hoc imports’ catalog (see Catalogs) and will show up in search.

Gif of the ad-hoc imports catalog being created when a unit is imported

Gif of the ad-hoc imports catalog being created when a unit is imported

Image of the (Imp)orted tag for a custom unit that’s showing up in a unit search.

Image of the (Imp)orted tag for a custom unit that’s showing up in a unit search.

Command Console Match (.fccm.json)

These files contain everything needed to restore a full match mid-combat, even mid-event-resolution. They include everything from damage with staleness, through declared ranges and proxy targets, to the current event that a unit might be resolving. This data is perfect for manually switching between long running matches, moving a match to a different machine, or creating a manual ‘save point’ generally.

Plaintext list (.txt )

The simplest way to get a unit list into Command Console — Just a .txt file with the names of the units on different lines. Copying that kind of text and pasting into a match also works.

Unit Status (.status.csv, .status.json )

.status files contain information needed for campaign record-keeping: what unit is it, its damage, ammo expenditures and munition types, crew damage and skills, etc. These files do not contain mid-match information like attack declarations, heat, or event logs.

.status files come in two forms: .status.csv for spreadsheet jockeys and .status.json for third party tools or those comfortable with json editors.