v0.17.6

Supported Formats

Format Description Import Export
.mtf and .blk Unit data from
• MegaMek Lab: https://megamek.org
• Solaris SkunkWerks: https://solarisskunkwerks.com
Mordel.net
.mul Force file from MegaMek . Currently only units and pilot import is supported. ✅ –
.txt A plain text list of units, one per line.
.fccm.json Flechs Command Console Match
json containing all match details from units to settings. Used for restoring matches mid-game.
.status.csv Unit Status
csv containing damage details for one or more units. Use for moving data between Command Console and your spreadsheet tool of choice
.status.json Same as above but json.
.list.csv A .csv version of the ComCon match setup screen’s force tables with detailed design stats, skills and BVs.

Importing Units

Unit files can be dragged and dropped into a specific force, or into the match, in which case a new force will be created for them.

Imported units are saved internally, locally, in an ‘Ad-hoc imports’ catalog (see Catalogs) and will show up in search.

Gif of the ad-hoc imports catalog being created when a unit is imported

Gif of the ad-hoc imports catalog being created when a unit is imported

Image of the (Imp)orted tag for a custom unit that’s showing up in a unit search.

Image of the (Imp)orted tag for a custom unit that’s showing up in a unit search.

Command Console Match (.fccm.json)

These files contain everything needed to restore a full match mid-combat, even mid-event-resolution. They include everything from damage with staleness, through declared ranges and proxy targets, to the current event that a unit might be resolving. This data is perfect for manually switching between long running matches, moving a match to a different machine, or creating a manual ‘save point’ generally.

Plaintext list (.txt )

The simplest way to get a unit list into Command Console — Just a .txt file with the names of the units on different lines. Copying that kind of text and pasting into a match also works.

Unit Status (.status.csv, .status.json )

.status files contain information needed for campaign record-keeping: what unit is it, its damage, ammo expenditures and munition types, crew damage and skills, etc. These files do not contain mid-match information like attack declarations, heat, or event logs.

.status files come in two forms: .status.csv for spreadsheet jockeys and .status.json for third party tools or those comfortable with json editors.